Thank you! After I finish up with Calamity of Camille I hope to expand upon it. I'm getting a pretty big catalog of games I need to keep updating, but I always appreciate your support!
I forgot to say that I like your map design, you really made it beautiful, there some place where I can walk on things but its alright, these are difficult to take care of.
Dani skills to attack with elements seems to hurt her instead of hurting the enemies, I guess that should be easy to fix, are Dani and Felicity supposed to carry a weapon like the two other characters?.
Great job either way, I have not tried Calamity of Camille yet.
Hey Spirit Corgi, I did a let's play of your game.
Overall, it was a pretty good game. How you used the tileset was amazing, especially in the first city. You're an amazing mapper that's for sure! Also the idea of having three different classes for the MC is a fun idea as well.
However, I got stuck on the mandragora puzzle. It's pretty hard, you should probably make it an optional puzzle, like you get a magic item or some sort of reward for completing it. Also the rules for completing it should be stated somewhere while attempting to solve it, instead of just the start.
Also, and this is just my opinion, the story is a little bit too slow-paced, it lost me there for a bit.
A skip on the puzzles is definitely going to be put in next. I was working on this game and another game jam at the same time, so this game has gotten a little on the backburner, but I really do want to go back to fix this game up.
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So I keep getting an “ERROR: Failed to initialize graphics” error message. Am I missing a resource pack?
Oh, it might be something with HTML5?
I just ran it on browser for myself. It might be an HTML5 issue. I hope you can get it working out.
Hi Spirit Corgi :)
Nice demo :)
Thank you! After I finish up with Calamity of Camille I hope to expand upon it. I'm getting a pretty big catalog of games I need to keep updating, but I always appreciate your support!
I forgot to say that I like your map design, you really made it beautiful, there some place where I can walk on things but its alright, these are difficult to take care of.
Dani skills to attack with elements seems to hurt her instead of hurting the enemies, I guess that should be easy to fix, are Dani and Felicity supposed to carry a weapon like the two other characters?.
Great job either way, I have not tried Calamity of Camille yet.
I will get to fixing those ASAP.
I think you'll love Calamity. It's a crossword puzzle mystery game!
Overall, it was a pretty good game. How you used the tileset was amazing, especially in the first city. You're an amazing mapper that's for sure! Also the idea of having three different classes for the MC is a fun idea as well.
However, I got stuck on the mandragora puzzle. It's pretty hard, you should probably make it an optional puzzle, like you get a magic item or some sort of reward for completing it. Also the rules for completing it should be stated somewhere while attempting to solve it, instead of just the start.
Also, and this is just my opinion, the story is a little bit too slow-paced, it lost me there for a bit.
Otherwise, keep up the good work!
Thank you for the feedback and Let's Play!
A skip on the puzzles is definitely going to be put in next. I was working on this game and another game jam at the same time, so this game has gotten a little on the backburner, but I really do want to go back to fix this game up.
I'll let you know when the next update will be!
I added a skip feature to the puzzles by talking to Spirit Corgi on his rock
I definitely need to expand the size of the iris filter for the puzzles!
On the row you are on, there are three mandras next to each other and three dolls.
I also am planning on adding a timer that eventually gives you a 'solve the puzzle and continue' option.
either you have a gift for funny dialogue or my ideas for 'funny' are very similar to yours
I wind up walking inside walls at times, also happened with Camille
the darkness filter gets tiring, especially during the mandragora puzzle
and if this doesn't count as a solution, I am at a loss
having a great time playing the thing